Firstly, a big thank you to everyone who has commissioned me thus far! You guys are seriously awesome. I was getting pretty down in the dumps with the lack of responses - as I get weird and consider my work too bad to be paid for despite its super cheap pricing- so that helped me maintain a level head. And I got food! TONS of rice. I love rice. There's still time left if you want to grab one before I close up!
Today, Jack Couvela from Ubisoft Reflections was our visiting lecturer. Jack gave a really great talk concerning concept art, the perks and potential issues one can expect to experience within the industry. He's pretty awesome, and was very open minded and realistic. Can't really say much due to confidentiality reasons but it was really inspiring and put a lot of on my mind. And then that moment when every student had to show him examples of their work. Jack said mine was really good in front of everyone and I wanted to go die in a corner. Not really but, goodness, industry person commented on my work. I cried tears inside yet reality had me grinning really awkwardly with a million eyes on me.
I've always been saying my work sucks and I've been using that to drive myself forwards in getting better. I'm a perfectionist so go figure. And I guess I have to accept that internet popularity truly has no bearing on how good your work is (common sense but try telling that to my self-esteem). Rather, on how social you are. And I am horribly introverted. Not because I don't like people, but because I don't consider myself to fall into any clique/fandom, have poor sense of 'belonging' and only approach very few. However, in saying that, Jack expects great work from me on his Assassin's Creed brief. Argh No pressure at all, nope!
Tomorrow we have Shelly Page from DreamWorks visiting as well who will also set us a brief. Really looking forward to that as well and can't wait to meet face-to-face with more industry folks. I am thrilled to bits the course I carefully researched about for months is offering everything I desired and more. The support, feedback, and actual industry folks teaching is something I can't put into words. I hope in some months time I can compare my current workand see a definite improvement so long as I put my entire effort and focus into this. The tools are there. I just need to use them to my advantage.